INDEPENDENT STUDIO · VERITAS IN DEVELOPMENT · 2026

ARBOR FORGE

Worlds become believable when their makers share a memory.

We build narrative worlds where observation matters, choices have costs, and what happened remains part of the world.

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FLAGSHIP PROJECT · AF-PRJ-001

The world remembers.

VERITAS is a narrative RPG about what you notice, what you believe, and what the world remembers after you act.

OBSERVE→HEAR→KNOW→JUDGE→LIVE WITH IT
PLAYABLE TARGET30 MINUTES
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01

The direction has to survive motion.

Still images establish a visual bar. Motion tests whether atmosphere, observation, character presence, and readable action belong to the same world.

Green Vale gameplay-facing visual target
VISUAL TARGET / MOTION STUDY
WITH SOUND

LIVE

AF-MOT-001

GREEN VALE / MOTION STUDY

A living world in motion.

Ambient movement, character presence, environmental rhythm, and camera-scale readability for the playable Green Vale experience.

Generated visual target / motion study. Production reference only.

Signs in the Forest generated visual target
VISUAL TARGET / MOTION STUDY
WITH SOUND

OBSERVE

AF-MOT-004

OBSERVATION / MOTION STUDY

The world leaves evidence.

Tracks, broken branches, fur, and drag marks turn exploration into knowledge before the player ever encounters the creature.

Generated visual target / motion study. Production reference only.

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02

Selected archive records

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03

Current production ledger

CURRENT MILESTONE

Thirty-Minute Playable & Art Recovery

TARGET15 NOV 2026

Verified / current

current visual direction established

Wanderer canonical reference established

emergent identity direction updated

Green Vale gameplay-facing visual target

four motion studies created

fauna / world-production reference established

planned village prop breadth demonstrated

Open

in-engine visual proof

exact dependency-complete source / reproducible package

both complete promise-resolution routes

human pacing validation

target-device / input validation

Visual targets and motion studies are production references. They are not completed game implementation or gameplay footage.

04

Arbor Forge method

WORLD

A coherent creative vision.

Story, visual language, interaction and consequence serve the same world.

MEMORY

Knowledge that survives.

Canon, decisions, provenance and production standards remain inspectable.

PRACTICE

Human-directed AI.

AI can accelerate production; human judgment retains direction, scope and acceptance.

FROM THE FIELD

From placeholder build to playable proofField Report · 19 SEP 2026